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Command and conquer generals zero hour remastered
Command and conquer generals zero hour remastered













command and conquer generals zero hour remastered

Before starting a game, the player can choose a "General", who confers unique bonuses, abilities, units and a distinct upgrade tree. There are three playable factions, each with dramatically different play-styles. It is the first strategy game in the series to use a 3D engine, and as such allows the player the rotate and zoom the camera at will.

command and conquer generals zero hour remastered command and conquer generals zero hour remastered

GameplayĪs the first Command & Conquer game not developed by Westwood Studios, Generals introduces a number of dramatic gameplay changes to the franchise. Some Westwood veterans moved to LA to work on Generals, while others left EA entirely to form Petroglyph Games.Ĭommand & Conquer: Generals is the first 3D strategy game in the series and was built using the SAGE engine, which was developed internally by Westwood Studios for Command & Conquer: Renegade and Emperor: Battle for Dune. Development Generals is the first core entry in the series to use a 3D engineĪfter series creators Westwood Studios closed in 2003, development of the Command & Conquer series shifted to EA Los Angeles. Set in an entirely new universe to the original Command & Conquer and Command & Conquer: Red Alert games, Generals takes place in the near future where the United States, China and a multinational terrorist organization known as the Global Liberation Army (GLA) vie for world domination. It was originally released for PC in February 2003 with a Mac port, developed by Aspyr Media and published by MacSoft, following in April 2004. Command and Conquer: Generals is a real-time strategy game developed by EA Los Angeles and published by EA.















Command and conquer generals zero hour remastered